Songs of Syx: why provinces rebel at 100% loyalty
Loyalty is not the whole rebellion check in V71. Here is what the four hidden layers actually feed into, and which lever moves the number fastest.
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Loyalty is not the whole rebellion check in V71. Here is what the four hidden layers actually feed into, and which lever moves the number fastest.
A colony rarely fails for one reason. Work through a saved checklist of the five balances, in the order that isolates the cause fastest, and keep your place.
Days of food is a ratio, not a stockpile, so it falls while your barns fill. Put your own population and field numbers in and see where the balance breaks.
Happiness follows the worst-covered need, not the average, so five good categories cannot rescue one empty one. Find your floor and what it costs to lift.
Hauling is a throughput problem, not a staffing habit. Time one walk, enter four numbers, and get the hauler count your route needs before the backlog starts.
Market prices tell you nothing until you convert them into worker-days. Price any good against your own industry and see which side of the trade you belong on.
Slaves cost guards, food and replacements before they produce anything. Price the whole arrangement in worker-equivalents and find your break-even output ratio.